Mystery House (disambiguation) - Mystery House may refer to: Mystery House, a Apple II computer game Mystery House (radio drama), an American radio drama series Winchester Mystery House, a California tourist attraction This disambiguation page lists articles associated with the… … Wikipedia The Oakland Tribune offered this description of the program on September 21 … Wikipedia The program was an early effort at bringing thriller and suspense dramas to the airwaves. Mystery House (radio drama) - Mystery House was a radio drama series which began broadcasting on NBC in 1929. Es wurde von der Computerspiel Designerin Roberta Williams und ihrem Ehemann, dem Computer… … Deutsch Wikipedia Mystery House - Titelbildschirm von Mystery House Mystery House ist ein Adventurespiel, das am 5.Mai 1980 von On Line Systems für den Apple II veröffentlicht wurde. Mystery House - Concepteur Roberta Williams Date de sortie 1980 Genre … Wikipédia en Français Mystery House - Escena inicial de Mystery House Desarrolladora(s) Online Systems … Wikipedia Español Elements from the game were later reintroduced in the Sierra On-Line game The Colonel's Bequest in 1989. One location from the game was a spooky house, whereupon his arrival the player is told, "He's killed Ken!" - that is Ken Williams - and must seek absolution for murder. Mystery House was satirized in the 1982 adventure game Prisoner 2. The following year, the Japanese company Starcraft released an enhanced remake of On-Line Systems' Mystery House with more realistic art work and depiction of blood, while Mystery House II for the MSX was released as a sequel to MicroCabin's Mystery House. In 1982, MicroCabin released Mystery House, which was unrelated to (but inspired by) the On-Line Systems game of the same name. ![]() In Japan, several different adventure games under the title Mystery House were released. Applying graphics to an adventure game, however, was unprecedented as previous story-based adventure games were entirely text-based. Though the game is often considered the first to use graphics, role playing games had already been using graphics for several years at the time of release. Mystery House was re-released in 1982 through the SierraVenture line, which produced a number of early Sierra games until 1983. In 1980, the Williams founded On-Line Systems, which would become Sierra On-Line in 1982. Though Ken believed that the gaming market would be less of a growth market than the professional software market, he persevered with games. Eventually, it sold more than 10,000 copies, which was a record-breaking phenomenon for the time. To their great surprise, Mystery House was an enormous success, quickly becoming a best-seller at a first-release price of USD$24.95. The software was packaged in Ziploc bags containing a 5¼-inch disk and a photocopied paper describing the game and was sold in local software shops in Los Angeles County. Ken spent a few nights developing the game on his Apple II using 70 simple two-dimensional drawings done by Roberta. She thus conceived Mystery House, the first graphical adventure game, a detective story inspired by Agatha Christie's And Then There Were None. Roberta Williams liked the concept of a textual adventure very much, but she thought that the player would have a more satisfying experience with images and began to think of her own game. Having finished Colossal Cave Adventure, they began to search for something similar, but found the market underdeveloped. ![]() He and his wife Roberta both played it all the way through and their encounter with this game would have a strong influence on video-gaming history. Rummaging through a catalogue, he found a program called Colossal Cave Adventure. One day, he took a teletype terminal to his residence to work on the development of an accounting program. DevelopmentĪt the end of the 1970s, Ken Williams sought to set up a company for enterprise software for the market-dominating Apple II computer. It becomes obvious that there is a murderer on the loose in the house, and the player must discover who it is or become the next victim. However, terrible events start happening and dead bodies (of the other people) begin appearing. ![]() Initially, the player has to search the house in order to find a hidden cache of jewels. Green, a surgeon Joe, a gravedigger Bill, a butcher and Daisy, a cook. The mansion contains many interesting rooms and seven other people: Tom, a plumber Sam, a mechanic Sally, a seamstress Dr. The player is soon locked inside the house with no other option than to explore. The game starts near an abandoned Victorian mansion. Screenshot from the opening scene of Mystery House
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